Explore AI generated designs, images, art and prompts by top community artists and designers.

Artstation , Drawing , Graphite , Charcoal Art , "Illustration: A nostalgic scene depicting a couple in a warm , intimate embrace. The woman , with dark skin , long dark dreadlocks , and naturally red eyes , is held closely by the man , who has dark skin , dreadlocks , and striking light eyes. They are bathed in the soft , golden light of a vintage lamp , suggesting a cherished memory. The background is blurred , hinting at a cozy room filled with personal touches – perhaps books , records , or art. The woman's expression is serene and content , while the man's gaze is filled with affection. The overall mood is one of deep love , comfort , and a sense of timeless connection. The style is soft and romantic , reminiscent of a vintage photograph or a classic painting. The color palette is warm and inviting , with golds , browns , and soft reds dominating. The scene should evoke the feeling of a 'farol na escuridão' (lighthouse in the darkness) and a 'chama que aquece o coração' (flame that warms the heart) , as described in the verse. To emphasize the 'melodia da vida' (melody of life) , subtle musical elements could be incorporated , such as a record player in the background or faint musical notes floating in the air." ,

Artstation , Drawing , Graphite , Charcoal Art , "Illustration: A nostalgic scene depicting a couple in a warm , intimate embrace. The woman , with dark skin , long dark dreadlocks , and naturally red eyes , is held closely by the man , who has dark skin , dreadlocks , and striking light eyes. They are bathed in the soft , golden light of a vintage lamp , suggesting a cherished memory. The background is blurred , hinting at a cozy room filled with personal touches – perhaps books , records , or art. The woman's expression is serene and content , while the man's gaze is filled with affection. The overall mood is one of deep love , comfort , and a sense of timeless connection. The style is soft and romantic , reminiscent of a vintage photograph or a classic painting. The color palette is warm and inviting , with golds , browns , and soft reds dominating. The scene should evoke the feeling of a 'farol na escuridão' (lighthouse in the darkness) and a 'chama que aquece o coração' (flame that warms the heart) , as described in the verse. To emphasize the 'melodia da vida' (melody of life) , subtle musical elements could be incorporated , such as a record player in the background or faint musical notes floating in the air." ,

Artstation , Drawing , Graphite , Charcoal Art , "Illustration: A nostalgic scene depicting a couple in a warm , intimate embrace. The woman , with dark skin , long dark dreadlocks , and naturally red eyes , is held closely by the man , who has dark skin , dreadlocks , and striking light eyes. They are bathed in the soft , golden light of a vintage lamp , suggesting a cherished memory. The background is blurred , hinting at a cozy room filled with personal touches – perhaps books , records , or art. The woman's expression is serene and content , while the man's gaze is filled with affection. The overall mood is one of deep love , comfort , and a sense of timeless connection. The style is soft and romantic , reminiscent of a vintage photograph or a classic painting. The color palette is warm and inviting , with golds , browns , and soft reds dominating. The scene should evoke the feeling of a 'farol na escuridão' (lighthouse in the darkness) and a 'chama que aquece o coração' (flame that warms the heart) , as described in the verse. To emphasize the 'melodia da vida' (melody of life) , subtle musical elements could be incorporated , such as a record player in the background or faint musical notes floating in the air." ,

Visual Novel , Pencil Art , "A woman with dark skin , long dark dreadlocks , and piercing red eyes stands by a window , gazing out at the night. She holds a glass of red wine , her expression conveying a sense of longing and lost love. Rain streaks down the windowpane , blurring the city lights outside. The room is dimly lit , with soft shadows and a melancholic atmosphere. The style is reminiscent of a film noir scene , with a focus on mood and emotion. The color palette is muted , with deep blues , purples , and grays dominating. The overall impression is one of quiet contemplation and heartache." ,

"Pinup-inspired illustration: A woman with dark skin , long dark dreadlocks , and striking red eyes is sitting on the edge of her bed , listening to music on headphones and gazing out the window at a full moon. She is wearing large gold hoop earrings , a stylish black top , a fitted jacket , and fashionable shorts. The room is decorated with vintage-inspired elements , such as posters of classic movies or music. A record player is visible in the background , along with other tasteful decor. The lighting is soft and flattering , emphasizing her confident and poised demeanor. The overall mood is sophisticated and stylish , with a nod to classic pinup aesthetics. The style should evoke the spirit of vintage glamour and empowerment , focusing on beauty and confidence without relying on overtly suggestive or exploitative imagery." ,

"Pinup-inspired illustration: A woman with dark skin , long dark dreadlocks , and striking red eyes is sitting on the edge of her bed , listening to music on headphones and gazing out the window at a full moon. She is wearing large gold hoop earrings , a stylish black top , a fitted jacket , and fashionable shorts. The room is decorated with vintage-inspired elements , such as posters of classic movies or music. A record player is visible in the background , along with other tasteful decor. The lighting is soft and flattering , emphasizing her confident and poised demeanor. The overall mood is sophisticated and stylish , with a nod to classic pinup aesthetics. The style should evoke the spirit of vintage glamour and empowerment , focusing on beauty and confidence without relying on overtly suggestive or exploitative imagery." ,

A solitary figure , cloaked in shadow , stands on a desolate , windswept hill under a turbulent twilight sky. The air crackles with an unseen energy , reflecting the deep , resonant sorrow of hardship. Faintly illuminated by a distant , ethereal glow , the inscription "Nobody knows my troubles but God" hovers subtly in the mist. The scene is rendered in a somber , expressive abstract expressionist style , with heavy , visible impasto strokes and a muted , yet emotionally charged , color palette dominated by deep blues , greys , and touches of stark white. Inspired by the raw , emotional landscapes of Anselm Kiefer and the profound spiritual weight of Mark Rothko's color fields , this image evokes a sense of universal struggle and solitary faith. The lighting is dramatic and chiaroscuro , emphasizing the isolation and inner turmoil of the subject. A scene depicting profound hardship and faith , with a lone figure overwhelmed by "troubles so hard"; the lyrics "Nobody knows my troubles , but God" are subtly woven into the background. Expressed through a gritty , emotional realism reminiscent of Dorothea Lange's documentary photography and Käthe Kollwitz's expressive etchings. The lighting is stark and dramatic , with chiaroscuro elements emphasizing the figure's solitude and the weight of their burdens , rendered in a desaturated , monochromatic palette to heighten the sense of despair and spiritual resilience. ,

A surreal fountain sculpted as a sorrowful young woman , a lone figure embodying resilience , spews crimson liquid from a stone basin , creating a mesmerizing whirl as it cascades. A stylized , mystical bird with iridescent feathers and subtly luminescent eyes perches on the brim , its gaze fixed on the flowing liquid , against a blurred , shadowy landscape suggesting past struggles. The scene is rendered as a dark fantasy illustration with a gothic , dreamlike atmosphere , inspired by the macabre art of Zdzisław Beksiński and H.R. Giger. Dramatic chiaroscuro lighting , with stark highlights and deep shadows , emphasizes the tragic beauty and eternal longing , evoking the determined , defiant mood of Caravaggio and Francis Bacon. Moody , desaturated colors with vivid crimson , ethereal blues , and melancholic greys dominate the palette , highlighting the solitary struggle and unwavering resolve. ar-9:16 ,

A surreal fountain sculpted as a sorrowful young woman , a lone figure embodying resilience , spews crimson liquid from a stone basin , creating a mesmerizing whirl as it cascades. A stylized , mystical bird with iridescent feathers and subtly luminescent eyes perches on the brim , its gaze fixed on the flowing liquid , against a blurred , shadowy landscape suggesting past struggles. The scene is rendered as a dark fantasy illustration with a gothic , dreamlike atmosphere , inspired by the macabre art of Zdzisław Beksiński and H.R. Giger. Dramatic chiaroscuro lighting , with stark highlights and deep shadows , emphasizes the tragic beauty and eternal longing , evoking the determined , defiant mood of Caravaggio and Francis Bacon. Moody , desaturated colors with vivid crimson , ethereal blues , and melancholic greys dominate the palette , highlighting the solitary struggle and unwavering resolve. ar-9:16 ,

A full-body illustration for a children's book. **FORMAT:** **Landscape orientation , aspect ratio 16:9. NO BORDER OR FRAME.** **STYLE:** **Crayon Texture and Colored Pencil Style** , highly reminiscent of the provided image reference. **COLOR PALETTE:** Dominantly soft and warm tones (creamy beige , warm yellow , creamy off-white , vibrant red from the headscarf) , with gentle light. **CHARACTERS (Little Miss Bug & Mr. Dog):** * **Little Miss Bug:** A **cute , anthropomorphic (bug-like/doll-like) character** wearing her **vibrant RED headscarf** and her elegant **creamy off-white traditional dress** with floral patterns. Her **ladybug wings are closed. NO TRANSPARENT OR UNDER-WINGS ARE VISIBLE.** She looks **disappointed but highly polite and composed** , waving a hand gently. * **Mr. Dog:** Anthropomorphic , with his usual simple yet now deeply **sad and dejected expression** , wearing traditional Iranian clothing. He is shown **actively in the process of leaving**. His body is positioned **halfway out of the doorway** , with one foot stepping outside and his back entirely turned towards the interior of the room. His head is **visibly bowed down with profound sadness and disappointment** , not looking back at Little Miss Bug , fully expressing his dejection as he exits. He is **holding the large , juicy bone sadly in one hand**. His **tail is clearly visible , hanging very low and limply between his legs** , typical of a sad dog. **ACTION/EMOTION:** **Mr. Dog is visibly making his exit through the open wooden doorway (He is halfway out) , his head lowered in deep defeat.** Little Miss Bug is standing slightly away from the door , **waving politely but firmly** towards him. The scene conveys a sense of quiet finality and gentle rejection , with clear , profound sorrow from Mr. Dog. **SETTING/ATMOSPHERE:** The cozy , warm traditional Iranian room is visible , with the **entrance doorway serving as a strong frame for Mr. Dog's energetic movement of departure.** The light is warm and poetic. **COMPOSITION:** A horizontal view , taken from an **angle slightly behind and to the side of Mr. Dog** , emphasizing his departing back and **his head bowed in profound sadness**. Little Miss Bug is in the mid-ground , waving goodbye. Full bodies are visible. ,

A full-body illustration for a children's book. **FORMAT:** **Landscape orientation , aspect ratio 16:9. NO BORDER OR FRAME.** **STYLE:** **Crayon Texture and Colored Pencil Style** , highly reminiscent of the provided image reference. **COLOR PALETTE:** Dominantly soft and warm tones (creamy beige , warm yellow , creamy off-white , vibrant red from the headscarf) , with gentle light. **CHARACTERS (Little Miss Bug & Mr. Dog):** * **Little Miss Bug:** A **cute , anthropomorphic (bug-like/doll-like) character** wearing her **vibrant RED headscarf** and her elegant **creamy off-white traditional dress** with floral patterns. Her **ladybug wings are closed. NO TRANSPARENT OR UNDER-WINGS ARE VISIBLE.** She looks **disappointed but highly polite and composed** , waving a hand gently. * **Mr. Dog:** Anthropomorphic , with his usual simple yet now deeply **sad and dejected expression** , wearing traditional Iranian clothing. He is shown **actively in the process of leaving**. His body is positioned **halfway out of the doorway** , with one foot stepping outside and his back entirely turned towards the interior of the room. His head is **visibly bowed down with profound sadness and disappointment** , not looking back at Little Miss Bug , fully expressing his dejection as he exits. He is **holding the large , juicy bone sadly in one hand**. His **tail is clearly visible , hanging very low and limply between his legs** , typical of a sad dog. **ACTION/EMOTION:** **Mr. Dog is visibly making his exit through the open wooden doorway (He is halfway out) , his head lowered in deep defeat.** Little Miss Bug is standing slightly away from the door , **waving politely but firmly** towards him. The scene conveys a sense of quiet finality and gentle rejection , with clear , profound sorrow from Mr. Dog. **SETTING/ATMOSPHERE:** The cozy , warm traditional Iranian room is visible , with the **entrance doorway serving as a strong frame for Mr. Dog's energetic movement of departure.** The light is warm and poetic. **COMPOSITION:** A horizontal view , taken from an **angle slightly behind and to the side of Mr. Dog** , emphasizing his departing back and **his head bowed in profound sadness**. Little Miss Bug is in the mid-ground , waving goodbye. Full bodies are visible. ,

A single tear falls from a woman's eye , merging with the rain. The scene is painted in a dark , ethereal style with chiaroscuro lighting , evoking a sense of gothic romanticism and melancholic beauty. The color palette relies on deep blues , purples , and greys , with a subtle luminescence in the falling rain. Inspired by the moody , atmospheric works of Zdzisław Beksiński and H.R. Giger , with a touch of the surrealist drama of Remedios Varo. The overall mood is one of profound sadness , lost love , and cathartic release. ,

Training Chamber (Arcane Defense Hall) Purpose: Testing and tempering of artifacts and spells. Features: Circular containment arena with concentric obsidian runes. Pivoting mirrors and magic-absorption conduits in walls. Elevated balcony for observers and Orwen’s control console. Equipment racks with enchanted weapons , armor , and focus tools. Side alcove with first aid and spell dampeners. Lighting: Alternating blue-white flashes , residual sparks , energy hum. ,

Hidden below the ground floor , accessible only through Butler’s ledger-key and Orwen’s sigil. A narrow spiral leads to a cylindrical chamber lined with runic cages — each section holds relics under stasis light. The Disc containment pedestal rests at the center: six radial slots , three filled. The air hums faintly , charged but serene. Between the pedestals , a narrow walkway of black glass reveals a cooling pool of enchanted quicksilver — the tower’s failsafe absorber for unstable magic. At the far wall , a crystal status console records artifact resonance in real time , flickering with dwarvish script from Karadum’s old system. Lighting: cool silver , motionless. Sound: steady heartbeat-like thrum. Mood: sacred science — a sanctum where power is respected , not displayed. ,

A smaller domed annex branching off the Research Deck , lined with maps , charters , and crystalline globes showing the known regions. At its center stands a massive relief map of the continent , carved from black marble , dotted with metal discs representing recovered and missing artifacts. Each disc glows when touched , indicating possible resonance matches across the world. Shelves along the wall contain expedition journals , Council minutes , and a library of encoded correspondence from other guilds. A suspended lamp of rotating lenses projects slowly moving leyline patterns across the ceiling — the Unsilenced’s world in motion. Lighting: steady amber tone , like candlelight refracted through glass. Smell: parchment , brass oil , faint ozone from projection lenses. Mood: tactical , scholarly , but quietly reverent — this is where decisions change the world. ,

A serene oval chamber adjacent to the Greenhouse , built around a shallow pool of luminous water drawn from Trielta’s upper aquifers. Beds of white linen and oak frames curve around the pool’s edge; runic vines trail from the ceiling to monitor pulse and magical flow. Healers and artificers collaborate here — half medicine , half enchantment. Shelves hold potions distilled from greenhouse herbs , and crystal domes glow faintly when channeling healing magic. The sound of dripping water and distant chimes replaces silence. Lighting: natural daylight refracted through stained glass into soft greens and blues. Mood: calm , cleansing , ritualistic; the tower’s heart that beats quietly between missions. ,

A wide circular chamber adjoining the Research Deck , its floor etched with an immense sigil array that hums faintly like a tuned instrument. Brass rails divide the space into three concentric rings — the outer walk , the channel ring where energy flows like liquid light , and the core dais used for arrivals. At the edge , a levitating carriage-like craft rests on suspended anchors: the party’s teleportation car — an elongated , rune-lined vehicle shaped from dark steel and crystal fins , capable of phase travel across ley points. Crates of spare mana cells , coils of conduits , and half-assembled parts clutter the perimeter , with Orwen’s technicians adjusting frequency regulators from control consoles built into the wall. High windows open to the Trielta skyline , and every teleport pulse briefly projects ghostly afterimages of distant locations. Lighting: cold white-blue from runes below , mixed with warm copper ambient glow. Sound: steady hum , faint oscillating resonance , distant city bells. Mood: precise , mechanical calm — Trielta’s heartbeat under control. ,

A fortified circular hall deep within the clocktower’s core , designed for testing and tempering magical artifacts. The walls are lined with engraved runic plates and pivoting bronze mirrors , each capable of redirecting spell energy. A reinforced obsidian floor etched with concentric containment rings marks the testing area’s center. Suspended sigil projectors hover above like chandeliers , forming shifting shields of light when activated. Training dummies made of wood , steel , and enchanted clay stand ready , some half-shattered from previous trials. Along the far wall , a rack of prototype weapons and spell-foci glimmers under torchlight — Orwen’s unfinished experiments. When spells are cast here , energy disperses through glowing conduits in the ceiling , absorbed by humming arcane capacitors. Lighting: high-contrast gold and blue , faint sparks in the air. Camera: wide shot from the balcony overlooking the testing circle. Style: semi-realistic fantasy artwork , metallic gleam , dynamic tension , warm-meets-cool light palette. ,

Here’s the **complete top-down layout and floor organization** of the Unsilenced Clocktower — integrating your new **Herbalist Greenhouse** and **Training Chamber** while keeping visual , architectural , and thematic consistency. It’s structured for easy translation into a map or illustration prompt. --- # 🕰 **The Unsilenced Clocktower – Structural Blueprint** ### **Architectural Style** Black-iron framework with brass support columns , gear-driven lifts , crystal illumination , and alchemic energy conduits linking all levels. Vertical balance: **industrial base → residential middle → arcane summit.** All spaces connected via a central spiral stair and a teleport-lift running on the Eye of Hours’ pulse. --- ## **LEVEL 1 – Ground Floor: Reception & Archives** * **Purpose:** Guild entry , civilian interface , recordkeeping. * **Design:** * Tall iron-framed doors leading to **Butler’s reception desk**. * **Civic archives** in brass filing cabinets , stamped with the seal of the Unsilenced. * Elevator cage and spiral stairs in the center. * Discreet door to **vault access** beneath the floor. * **Ambience:** Lamplit , orderly , faint hum of machinery underfoot. --- ## **LEVEL 2 – Guild Quarters & Workshop** * **Purpose:** Living space , repair , everyday operations. * **Features:** * **Workbenches** with open runic blueprints. * **Dorm alcoves** curtained with embroidered sigils for privacy. * Compact **kitchen and communal table** for late-night work sessions. * Tool racks , gears , pulleys , and mechanical prosthetics in progress. * **Lighting:** Warm brass sconces and crystal lamps. --- ## **LEVEL 3 – Training Chamber (Arcane Defense Hall)** * **Purpose:** Testing and tempering of artifacts and spells. * **Features:** * **Circular containment arena** with concentric obsidian runes. * Pivoting mirrors and magic-absorption conduits in walls. * Elevated **balcony** for observers and Orwen’s control console. * Equipment racks with enchanted weapons , armor , and focus tools. * Side alcove with **first aid and spell dampeners.** * **Lighting:** Alternating blue-white flashes , residual sparks , energy hum. --- ## **LEVEL 4 – Greenhouse Conservatory** * **Purpose:** Potioncraft , herb cultivation , magical flora study. * **Design:** * Glass dome roof with brass ribs , filled with lush plants glowing in warm mist. * **Alchemy benches** , hanging glass terrariums , and self-watering copper pipes. * Spiral stair leading to upper deck catwalks. * Containment terrarium for volatile plants under runic seals. * Connection door to the laboratory above via runic elevator. * **Lighting:** Natural light filtered through golden-tinted glass; ambient mist sparkle. --- ## **LEVEL 5 – Research Deck / Teleportation Dock** * **Purpose:** Central hub for Disc resonance studies. * **Features:** * **Resonator Table** at center (Disc analysis). * Floating quills and holographic projectors. * Side alcoves with teleport pads and sigil calibrators. * Window ring providing view of Trielta skyline. * Ladder access to observatory above. * **Lighting:** Cold white magical glow , subtle runic shimmer. --- ## **LEVEL 6 – Eye of Hours Observatory** * **Purpose:** Observation , navigation , and planar alignment. * **Design:** * Vast **crystal lens** suspended in clock-armature overhead. * Star charts , orreries , and arcane instruments scattered across floor. * A narrow catwalk circles the chamber , open to the skyline. * Viewport allows visual connection to distant ley-line convergence points. * **Lighting:** Moonlight refracted through rotating crystal , cool blues and golds. --- ### **STRUCTURAL EXTRAS** * **Vault (Sublevel):** Secure storage for Discs and relics , protected by Silence Ward. * **Exterior Balcony (adjacent to Greenhouse):** Overlooks Oldhut rooftops; used for sky readings and cooling brews. * **Hidden Lift Shaft:** connects levels 1 → 6 , running through the tower’s core , powered by Orwen’s leywheel. --- ### **Image Prompt for Top-Down Cutaway Map** > *A detailed fantasy cutaway illustration of a six-level clocktower headquarters , * blending **arcane architecture and steampunk design.** > Each level distinct: > > * reception hall (desks , ledgers , gears) , > * living workshop (bunks , tools , warmth) , > * training arena (obsidian rings , magical sparks) , > * greenhouse (glass dome , glowing plants , mist) , > * research lab (Resonator Table , runes , floating quills) , > * observatory (rotating crystal lens , starlight). > Include spiral stair and central lift through all floors. > Brass , iron , and crystal dominate the color palette; **golden light below , cool silver above.** > *Style:* semi-realistic digital painting , cinematic , highly detailed , slightly cutaway side view. ,

A vaulted greenhouse nestled against the clocktower’s upper terrace , its glass panes framed by black iron ribs and brass filigree. Inside , lush greenery glows under suspended crystal orbs that mimic daylight , bathing rows of plants in soft golden light. Long stone planters overflow with herbs — moonbell , feverroot , duskfern — each tagged with neat , handwritten runes. Copper irrigation pipes snake along the walls , hissing faintly as mist rises from hidden vents. A central worktable holds mortar sets , potion flasks , and a small arcane cauldron shaped like a lotus. In the corner , Orwen’s botanical apprentice tends to a vine with metallic leaves that hum faintly when brushed. The space feels equal parts botany and enchantment laboratory , with steampunk glass instruments and living magic entwined. Lighting: soft warm gold with shafts of filtered sunlight. Camera: mid-angle from the entrance , capturing layered rows of plants and the glowing mist. Style: semi-realistic digital painting , painterly textures , serene but arcane tone. ,

Artificer workshop and guild dormitory combined. Rows of workbenches cluttered with runic tools , glowing crystals , and clock parts , side-by-side with personal bunks , maps , and weapons hung neatly. Copper pipes line the ceiling , steam drifting softly from vents. A small communal kitchen and a round table with tea , notes , and blueprints give it a lived-in feel. Orwen Vale adjusts a mechanical prosthetic arm under lamplight while an apprentice carries parts. Warm amber tones , cozy yet industrious. Camera: slightly elevated corner view showing both workshop and dorm. Style: painterly realism , rich brass and mahogany palette , hints of glowing runes. ,

Fantasy clocktower lobby converted into a guild reception hall. Brass-and-iron architecture , polished black-stone floors , tall arched doors with etched runes , and walls lined with old civic ledgers and scroll cabinets. Butler , a dignified man in a dark waistcoat , stands behind a curved oak desk with an embedded guild crest of intertwined rings. A faint hum of gears under the floor hints at the tower’s machinery. Warm lamplight , dust motes in the air , quiet atmosphere of order and secrecy. Camera: eye-level , centered on desk , depth view toward rear stair and elevator cage. Style: semi-realistic digital painting , steampunk fantasy aesthetic , cinematic light contrast. ,

Rural 3D cinematic style wide shot framed for 16:9 video format , set in a snow-covered pine forest glowing with warm golden light of the setting sun. In the foreground , the 8-year-old boy wearing a yellow jacket and black pants sits quietly on the snow , looking toward the forest , as two small grey wolf cubs stand beside him , their fur softly moving in the cold breeze. In the distance , the mother wolf steps halfway out from behind frosted trees — her eyes gentle , full of emotion , as she looks at the boy for a brief moment before turning toward the woods. The sunlight creates a magical glow around her fur , snow sparkles softly on the ground , and a gentle mist drifts between trees. Mood emotional , peaceful , and cinematic; a moment of connection and farewell captured in natural rural 3D style with detailed snow , fur texture , and realistic depth of field. Composition balanced with warm and cool tones , framed for 16:9 cinematic storytelling. ,

Resident Evil 6 , Sherry Birkin as an action figure on a diorama.DescriptionCharacter Name: Sherry BirkinAge/Appearance: An adult woman , 26 (appearing in her late teens/early 20s due to the G-virus remnants) , 5' 5" (165 cm) tall.Physical Features: Short , blonde , bob-cut hair (shorter than her RE2 appearance) , and blue eyes.Hospital Gown and Attire DetailsGarment: A white patient/hospital gown. It is a simple , standard-issue test subject uniform.Style: It appears to be a back-tie or wrap-around style gown , somewhat loose-fitting , designed for a lab/medical setting rather than a fashionable piece of clothing. It is noted for being one of her less conservative outfits in the game , in contrast to her main campaign clothes.Color/Material: Plain white , likely a light , inexpensive fabric like cotton or a synthetic blend typical of institutional wear.Additional elements: She has no shoes or socks in this specific lab setting. There are no additional accessories , weapons , or gear. She may have some dirt/wounds or appear sweaty/wet depending on the specific moment being The scene is a sterile , dimly lit laboratory or containment area within a Neo-Umbrella facility in Lanshiang , China. This context can help the AI set the "A 3D render of Sherry Birkin from the video game Resident Evil 6 , an adult woman with short blonde bob-cut hair and blue eyes , wearing a plain white , back-tie hospital gown that is slightly loose-fitting. She is standing in a sterile , dimly lit laboratory. The image should capture her determined expression while looking vulnerable. Full body shot , realistic , high detail , video game character art , Capcom style , horror game atmosphere." ,

A colossal , building in Japanese typography 3D text "日本" rises , its surface etched with intricate , city-inspired rainbow paper carvings. The Japanese typography 3D text "日本"'s facades are densely populated with a ancient village where Japanese architecture and reality intertwine , representing only a specific village but also symbolizing human desire , ideals and the inevitable sense of loss. The ancient village's buildings all spiral paper staircases inlaid with spiral-ling papers , suggesting access to a higher realm; a place where one can make perfect telescopes and violins. This city is a completely sustainable city. ,

A colossal , building text "ancient" rises , its surface etched with intricate , city-inspired rainbow paper carvings. The text "ancient"'s facades are densely populated with a ancient village where Japanese architecture and reality intertwine , representing only a specific village but also symbolizing human desire , ideals and the inevitable sense of loss. The ancient village's buildings all spiral paper staircases inlaid with spiral-ling papers , suggesting access to a higher realm; a place where one can make perfect telescopes and violins. This city is a completely sustainable city. ,

A Glitch art with linear distortion , horizontal scan lines and digital interference , vertical portrait of Witch with green eyes , red long teeth , long enchanted coat , glowing spell tattoos , urban forest magic swirling behind her , dark moon overhead , horizontally distorted figure with scan line interference pattern , soft diffused lighting , corrupted data aesthetic with noise texture and horizontal artifacts ,

A long-haired beauty in a cinematic noir apartment interior , bathed in dim light filtered through blinds. Heavy shadows and flickering reflections dance on glass and metal surfaces. The scene has a grainy black and white texture , with smoky air and dust illuminated in narrow light beams. A melancholic mood of urban solitude prevails , evoking 1980s futuristic decay. Photographed on high ISO film , with a stark contrast between the warmth of an old lamp and the cold city light outside , creating a poetic gloom ar-9:16 ,