Explore AI generated designs, images, art and prompts by top community artists and designers.

highly detailed vfx portrait of a mage casting magic , roiling stormclouds overhead , NeoArtCore , calling friend as a hologram , 35mm grain filter , he is casting a lighting spell , black dress , Character art , moss covered body , by mandy jurgens , the sword is being hit by a lighting strike , centred ,

Vulpin Graywind , the nature-bound ranger , is a slender and agile adventurer of medium build. His silky , dark brown hair falls wild and curly around his striking face , reaching down to his shoulders. His eyes have an intense emerald green color that reflects his connection to the natural world. His sun-kissed skin bears the traces of numerous wilderness adventures. Vulpin's face showcases gentle yet distinct features that convey his confidence and determination. A light , unkempt beard frames his chin , adding a rugged charm to his appearance. Vulpin wears practical yet elegant attire suited for the wilderness. He has chosen a lightweight leather armor adorned with natural colors and patterns. On his back , he carries a well-stocked backpack filled with survival gear that is always within reach. His movements are graceful and powerful as he traverses the wilderness. Vulpin is a master of archery and always keeps his crossbow at the ready to deliver precise shots from a distance. His hands are adorned with his faithful set of knuckle dusters , enabling him to unleash quick and accurate strikes in close combat. Vulpin Graywind exudes an aura of wildness and attunement to nature. His eyes brim with determination as he confronts the challenges of the adventurous world. , Cartoon ,

The characters symbolizing the Japanese "god" are a hieroglyphic representation of a thunderous roar on a Japanese-style altar with no offerings. Placement: Altar on the left. Lightning flashing on the right side. Art: Incorporate the atmosphere of an art installation such as wooodali , and other elements of Rimpa , Yokoyama Taikan , Murakami Takashi , and Kano Tadanobu to generate a unique and sophisticated artwork. , realistic landscapes , animated concept art , art by Rimpa , from sky depictions to lightning strikes , art by Taikan Yokoyama , Takashi Murakami , art by Yonobu Kano , art: Einoh Kano , art: Keith Haring , photography , epic , volume lighting , art: Eitoku Kano , illustration , illustration ,

The characters symbolizing the Japanese 'god' are a hieroglyphic representation of a thunderous roar on an altar with no offerings. The left side toward the altar arrangement screen. The thunderous roar is placed on the right side of the screen. Art: Incorporate the atmosphere of an art installation such as wooodali , and other elements of Rimpa , Yokoyama Taikan , Murakami Takashi , and Kano Tadanobu to generate a unique and sophisticated artwork. , realistic landscapes , animated concept art , art by Rimpa , from sky depictions to lightning strikes , art by Taikan Yokoyama , Takashi Murakami , art by Yonobu Kano , art: Einoh Kano , art: Keith Haring , photography , epic , volume lighting , art: Eitoku Kano , illustration , illustration ,

Appearance: The Giant Wolf Spider is an enormous arachnid , resembling a regular wolf spider but scaled up to a terrifying size. It has long , hairy legs , and its body can be up to 3 feet in length. The spider's exoskeleton is a mix of dark brown and black , camouflaging it in shadows and making it hard to spot in dimly lit environments. Its multiple eyes gleam with an eerie luminescence , providing it with excellent night vision. Features: Giant Wolf Spiders possess venomous fangs that they use to paralyze their prey. While their venom is not usually fatal to human-sized creatures , it can cause temporary paralysis and intense pain. They are incredibly agile and quick , making them adept ambush predators. Habitat: Giant Wolf Spiders are most commonly found in dark and damp environments , such as caves , forests , and subterranean tunnels. They are skilled at weaving complex webs that serve as both traps for their prey and a means to detect nearby movement. Behavior: These arachnids are solitary creatures and prefer to hunt alone. Despite their size , they are surprisingly stealthy and capable of stalking their prey unnoticed until they strike. They are skilled climbers and can scale walls and ceilings with ease. Role in the World: In your DND world , Giant Wolf Spiders might be common threats in certain regions , especially in dense forests or caves. They could be encountered as natural inhabitants of the wilderness or serve as guardians to ancient ruins and abandoned places. Their venomous bite and ability to ensnare their prey in webs make them formidable foes for adventurers. Encountering a Giant Wolf Spider in your campaign could lead to tense and suspenseful moments. The spiders might ambush adventurers , trying to paralyze them with their venom before delivering a deadly bite. Players might need to exercise caution and utilize strategies to counter the spider's agility and web traps effectively. Additionally , the presence of Giant Wolf Spiders can add an element of danger and fear to the wild and untamed areas of your world , making players wary of what lurks in the shadows and the darkness. ,

Lufy is in a fighting stance , with an intense , focused look on his face. His messy black hair and straw hat , ready to strike. In the background , you can see his boat and his traplation , suggesting that the scene takes place at night. The atmosphere is tense and exciting , as if Lufy is about to fight a powerful enemy. The image is created in an anime style , with sharp lines and shadows and vibrant colours. As for the camera , the image is shot from the bottom up , as if the viewer is looking at Lufy , in 3D. One Piece. ,

Appearance: The Poisonous Snake is a small to medium-sized reptile with a slender body and a distinctive pattern of scales. Its colors can vary widely , from vibrant and striking patterns to more muted earth tones , helping it blend into its natural surroundings. The snake's head is triangular , and it has a pair of fangs at the front of its mouth , through which it delivers its venom. Features: The Poisonous Snake is known for its venomous bite , which it uses to incapacitate its prey and defend itself from threats. Its venom can vary in potency , from causing mild discomfort to being deadly , depending on the species. While not as powerful as the venom of more dangerous creatures , the Poisonous Snake's bite can still cause considerable harm to unwary adventurers. Habitat: Poisonous Snakes can be found in a wide range of environments , from dense jungles and forests to dry deserts and grasslands. They are highly adaptable creatures and can thrive in various conditions , making them a common sight in untamed wilderness areas. Behavior: The Poisonous Snake is a stealthy predator , relying on its camouflage and patience to ambush its prey. It strikes quickly and accurately , using its venom to immobilize and begin the process of consuming its victim. Poisonous Snakes are generally non-aggressive towards larger creatures , preferring to flee rather than confront a potential threat. Role in the World: In your DND world , Poisonous Snakes could serve as common dangers in the wild , particularly in regions where adventurers explore untamed territories. Druids and rangers might have a connection with these creatures , viewing them as part of the natural balance. Encountering a Poisonous Snake in the wild can be a common and potentially hazardous event for adventurers. While they are generally not aggressive , they may strike if they feel threatened or cornered. Players might need to exercise caution and use skills such as animal handling or survival to avoid confrontations with these venomous reptiles. If adventurers do find themselves bitten , they must act quickly to counteract the effects of the venom and avoid more serious consequences. The presence of Poisonous Snakes in your campaign adds an element of realism and danger to the wilderness. Players will need to be vigilant and watchful during their travels , as the risk of encountering these venomous creatures is ever-present. Poisonous Snakes can also serve as a minor but meaningful challenge , especially for lower-level adventurers , teaching them the importance of preparation and awareness in the untamed wilderness. ,

art deco:abstract Against a backdrop of bold geometric shapes and vibrant colors , a statuesque woman in an ((exquisitely tailored , art deco gown)) strikes a pose of graceful elegance. Her ((jet-black hair)) is perfectly styled , accentuating her ((almond-shaped , deep emerald eyes)). The ((close-up shot)) highlights her flawless complexion and the intricate details of her ((bejeweled headpiece)). As the light refracts through a series of ((prism-like objects)) surrounding her , it creates a dazzling display of color and movement. The image combines the opulence of the art deco era with abstract elements , resulting in a visually stunning and captivating composition.(high quality) , (8k) , (detailed) , (masterpiece) , nsfw , 3D ,

Lufy is in a fighting stance , with an intense , focused look on his face. His messy black hair and straw hat , ready to strike. In the background , you can see his boat and his traplation , suggesting that the scene takes place at night. The atmosphere is tense and exciting , as if Lufy is about to fight a powerful enemy. The image is created in an anime style , with sharp lines and shadows and vibrant colours. As for the camera , the image is shot from the bottom up , as if the viewer is looking at Lufy , in 3D. One Piece. ,

Warrior with Sword: Swinging Attack: A warrior mid-swing with a large , glowing sword , creating a trail of light or fire. Jump Attack: A warrior leaping into the air , sword raised above their head , ready to strike downwards.Mage Casting Spells: Fireball Cast: A mage with one hand extended , casting a fireball with flames swirling around their arm. Ice Barrage: A mage with both hands raised , summoning a storm of ice shards , with icy winds swirling around them.Archer Shooting Arrows: Rapid Fire: An archer in a dynamic stance , drawing multiple arrows from their quiver and shooting them in quick succession. Aerial Shot: An archer jumping or flipping in the air while releasing an arrow , with a trail of light or energy following the arrow. , Cartoon ,

Appearance: Seraphina possesses a youthful and striking beauty , with long , flowing blond hair that cascades down her back like rays of sunlight. Her ocean-blue eyes sparkle with determination and a sense of adventure , mirroring the vast skies above the Isle of Everlight. She has a toned and athletic build , a testament to her years of training and physical prowess. Despite her youth , her aura exudes an air of maturity and confidence. Armor and Equipment: Seraphina wears a finely crafted set of armor , specially designed for her agile combat style. The armor provides excellent protection while allowing her the freedom of movement needed for swift and precise strikes. A stylized emblem of a lightning bolt , representing her surname "Stormrider , " is prominently displayed on her shoulder plate. She wields a slender but deadly longsword , its blade gleaming with an enchanting silvery aura. Demeanor: Energetic and vivacious , Seraphina approaches her duties with a zeal and sense of purpose that is contagious. She has a friendly and approachable demeanor , making her well-liked among the villagers of Silverhelm and Lord Elric's allies. Her interactions are filled with warmth and genuine interest in the people around her , establishing a strong rapport with those she encounters. Combat Skills: Seraphina is a highly skilled and agile combatant , specializing in swift and precise swordplay. She employs a combination of lightning-fast strikes and nimble footwork to outmaneuver her foes. Her battle style reflects her adaptability , making her equally formidable in one-on-one duels and on the battlefield amidst larger skirmishes. Background: Seraphina's journey as a skilled warrior began at a young age , inspired by her father's valor and the legends of heroic knights. She hails from a family of renowned knights and warriors , her father being a close friend and comrade of Sir Garett Ironshield. As a testament to her prowess , Seraphina was chosen by Sir Garett himself to serve as Lord Elric's guardian , a position she takes with great pride and honor. Personality: Beneath her fierce dedication to her duties , Seraphina possesses a kind heart and a sense of justice that fuels her desire to protect and serve. She is courageous , never hesitating to put herself in harm's way to shield Lord Elric or the villagers. Despite the seriousness of her role , she has a playful side and a keen sense of humor , enjoying camaraderie with fellow guards and the villagers alike. As a trusted member of Lord Elric's entourage , Seraphina Stormrider stands as a symbol of youthful determination and unwavering loyalty. Her presence adds a dynamic energy to the group , complementing Sir Garett's seasoned wisdom with her spirited enthusiasm. Together , they create a formidable and well-balanced team , united in their dedication to safeguarding their lord and the people of Silverhelm. ,

Appearance: The Giant Poisonous Snake is a massive and fearsome reptile , much larger than its smaller counterpart. It has a thick and muscular body , and its scales can have a range of colors , from mottled greens and browns to striking patterns that allow it to blend in with its surroundings. The snake's head is large and triangular , with a pair of long , hollow fangs through which it delivers its potent venom. Features: The Giant Poisonous Snake is known for its deadly venomous bite , which it uses to incapacitate and devour prey. Its venom is significantly more potent than that of its smaller cousin , making it a formidable threat to adventurers. A bite from a Giant Poisonous Snake can cause severe pain , paralysis , or even death , depending on the creature's size and resilience. Habitat: Giant Poisonous Snakes typically inhabit dense jungles , dark swamps , and other untamed wilderness areas. They prefer warm and humid environments and may be found in hidden lairs or lurking near water sources. In your DND world , they could guard sacred sites or serve as minions of malevolent beings. Behavior: Like their smaller counterparts , Giant Poisonous Snakes are stealthy predators , using their large size and camouflage to ambush prey. They strike swiftly and accurately , delivering their venom to immobilize their victims before consuming them. While generally non-aggressive , they may attack if they feel threatened or if potential prey ventures too close. Role in the World: In your DND world , Giant Poisonous Snakes could be apex predators in their habitat , feared and respected by other creatures. They might be associated with ancient legends or guarded by nature spirits. Druids and rangers might view them as symbols of balance and the wild's dangers. Encountering a Giant Poisonous Snake in the wild is a perilous and potentially deadly event for adventurers. The snake's venomous bite can have severe consequences , making quick thinking and decisive action essential to survive an encounter. Players must be well-prepared with protective spells , antidotes , or other means to counteract the venom's effects. The presence of Giant Poisonous Snakes in your campaign can create an atmosphere of danger and suspense , particularly in jungles or other untamed regions. Players will need to be vigilant and cautious during their explorations , as the looming threat of these massive venomous serpents adds an element of peril to their adventures. Giant Poisonous Snakes can serve as significant challenges for higher-level adventurers , reminding them of the dangers that still lurk even in seemingly familiar environments. ,

Appearance: The Giant Poisonous Snake is a massive and fearsome reptile , much larger than its smaller counterpart. It has a thick and muscular body , and its scales can have a range of colors , from mottled greens and browns to striking patterns that allow it to blend in with its surroundings. The snake's head is large and triangular , with a pair of long , hollow fangs through which it delivers its potent venom. Features: The Giant Poisonous Snake is known for its deadly venomous bite , which it uses to incapacitate and devour prey. Its venom is significantly more potent than that of its smaller cousin , making it a formidable threat to adventurers. A bite from a Giant Poisonous Snake can cause severe pain , paralysis , or even death , depending on the creature's size and resilience. Habitat: Giant Poisonous Snakes typically inhabit dense jungles , dark swamps , and other untamed wilderness areas. They prefer warm and humid environments and may be found in hidden lairs or lurking near water sources. In your DND world , they could guard sacred sites or serve as minions of malevolent beings. Behavior: Like their smaller counterparts , Giant Poisonous Snakes are stealthy predators , using their large size and camouflage to ambush prey. They strike swiftly and accurately , delivering their venom to immobilize their victims before consuming them. While generally non-aggressive , they may attack if they feel threatened or if potential prey ventures too close. Role in the World: In your DND world , Giant Poisonous Snakes could be apex predators in their habitat , feared and respected by other creatures. They might be associated with ancient legends or guarded by nature spirits. Druids and rangers might view them as symbols of balance and the wild's dangers. Encountering a Giant Poisonous Snake in the wild is a perilous and potentially deadly event for adventurers. The snake's venomous bite can have severe consequences , making quick thinking and decisive action essential to survive an encounter. Players must be well-prepared with protective spells , antidotes , or other means to counteract the venom's effects. The presence of Giant Poisonous Snakes in your campaign can create an atmosphere of danger and suspense , particularly in jungles or other untamed regions. Players will need to be vigilant and cautious during their explorations , as the looming threat of these massive venomous serpents adds an element of peril to their adventures. Giant Poisonous Snakes can serve as significant challenges for higher-level adventurers , reminding them of the dangers that still lurk even in seemingly familiar environments. ,

A majestic Sticker of Saint Michael Archangel , with a white background , standing atop a sky of clouds , with a sword and Guido Reni inspired features , rendered in vibrant hues , white wings , clothes inspired in an ancient Roman armor and a red cloak , perfect hands 2 photographic , Viking woman with two men , leather clothes , one man long white hair , warrior makeup , braided blonde hair , other man brown hair handsome look , volumetric lightning , 4k , fantasy character , white furry fuzzy shoulder 3 A sultry warrior with white wavy hair , her hypnotic eyes piercing through the darkness , her black armor glistening in the moonlight , her lips so kissable yet deadly , a black dragon looming behind her , ready to strike. 4 a beatifull [vergil from devil may cry 5] white haired middle age man in a venom like black and silver evil symbiotic exoskeleton floating mid air with open arms [Sephiroth one winged angel] in a dark and horror fantasy abandoned dark temple with blue energy aura smoke surrounding his figure and left eye closed with a scar and a pale blue light in his eyes , menacing , Full body symbiotic exosuit , Beautiful anime villain style man , venom like exoskeleton , hyperdetailed painting , luminism , art by Carne Griffiths and Wadim Kashin concept art , 4k resolution , fractal isometrics details bioluminescence , 3d render , octane render , intricated detail , cinematic , trending on artstation Isometric Centered hyperrealistic cover photo awesome full color , hand drawn , gritty , realistic mucha , exquisite detail , Sony ,

The undead skeleton king , named Nargoth , once ruled over a vast empire. Betrayed and killed by one of his closest advisors , he was cursed to exist as an undead creature. Now , centuries later , he seeks revenge on humanity , believing they are responsible for his downfall. Dressed in the finery of his former glory , Nargoth's bones gleam in the moonlight , reflecting the twisted desire for vengeance that consumes him. Wielding a sword made from the bones of his fallen enemies , he stalks the Earth , waiting for the chance to strike and bring about the end of humanity , all while whispering the name of his lost kingdom , which history has long forgotten. ,

Appearance: The Crocodile is a large and powerful reptile , known for its distinctive long snout , sharp teeth , and armored body. Its scales can have various shades of green , brown , or gray , blending in with the murky waters and marshes it inhabits. The Crocodile's eyes and nostrils are positioned on the top of its head , allowing it to remain mostly submerged while still keeping a watchful eye on potential prey. Features: The Crocodile is an apex predator in aquatic environments , using its powerful jaws to seize and drag its prey underwater. It possesses incredible strength and resilience , making it a fearsome hunter and a challenging opponent for adventurers who venture into its territory. Crocodiles are well-adapted for both land and water , able to move quickly on land and remain submerged for extended periods. Habitat: Crocodiles are typically found in freshwater bodies such as rivers , lakes , and swamps , though they can also inhabit saltwater habitats like estuaries and coastal areas. They are highly territorial creatures , claiming areas of water as their own hunting grounds. In your DND world , they might be guardians of hidden treasures or sacred places. Behavior: Crocodiles are ambush predators , relying on stealth and patience to catch their prey unaware. They lie submerged , often with only their eyes and nostrils visible , and strike with lightning speed when an opportunity presents itself. Crocodiles are more aggressive during their breeding season or if they feel threatened. Role in the World: In your DND world , Crocodiles could be symbols of primal power and ancient guardians. They might be revered or feared by local tribes as creatures of great significance in their myths and beliefs. Druids and rangers might have a connection with Crocodiles , viewing them as an essential part of the natural order. Encountering a Crocodile in the wild can be a dangerous and adrenaline-pumping event for adventurers. Players must be cautious around bodies of water known to be inhabited by Crocodiles , as these creatures can launch surprise attacks. Crossing rivers or exploring swampy terrain could become treacherous , and players will need to be vigilant to spot the telltale signs of lurking predators. The presence of Crocodiles in your campaign adds an element of danger and excitement to aquatic and marshy environments. They can create memorable and intense encounters , challenging players to use their wits and skills to outmaneuver and defeat these fearsome reptilian predators. Additionally , the idea of crossing treacherous waters or exploring hidden marshlands where Crocodiles dwell can evoke a sense of adventure and exploration in your DND world. ,

Appearance: The Giant Crocodile is an enormous and monstrous reptile , dwarfing its smaller counterpart in size and power. It has a massive body covered in thick and rugged scales that can range from dark greens to deep browns , perfectly camouflaging it in its aquatic habitat. Its long and powerful tail serves as a formidable weapon , enabling it to swim swiftly and strike with devastating force. The Giant Crocodile's eyes gleam with an intelligence and predatory instinct that sets it apart from ordinary creatures. Features: The Giant Crocodile is a colossal apex predator , boasting immense strength and resilience. Its jaws are filled with rows of sharp teeth , capable of crushing bones and armor with ease. Unlike its smaller kin , the Giant Crocodile is fully adapted for a purely aquatic lifestyle , rarely venturing onto land except to bask in the sun or establish dominance in its territory. Habitat: Giant Crocodiles prefer large bodies of freshwater , such as expansive rivers , deep lakes , and marshlands. They are territorial creatures , claiming vast stretches of water as their hunting grounds. In your DND world , they could inhabit mysterious swamps or hidden lagoons , guarding ancient secrets or treasures. Behavior: As ambush predators , Giant Crocodiles are masters of surprise attacks. They remain mostly submerged , with only their eyes and nostrils visible above the water's surface. When potential prey ventures too close , the Giant Crocodile strikes with astonishing speed and strength , dragging victims underwater to drown or consume. Role in the World: In your DND world , Giant Crocodiles could be legendary creatures , feared and respected by both locals and adventurers alike. They might be considered as guardians of ancient temples or revered as avatars of primordial nature. Druids and rangers might see them as symbols of untamed and primal power. Encountering a Giant Crocodile in the wild is a dangerous and potentially deadly event for adventurers. Its size and power make it an incredibly challenging opponent , even for a well-prepared party. Players must exercise extreme caution when navigating bodies of water known to be inhabited by Giant Crocodiles , as these creatures can deliver swift and lethal attacks. The presence of Giant Crocodiles in your campaign can create an atmosphere of danger and trepidation when exploring swampy and aquatic environments. Players will need to be constantly vigilant and employ strategic thinking to avoid becoming victims of these monstrous reptiles. Crossing waterways or searching for hidden artifacts in areas known to be Giant Crocodile territory can create a sense of high stakes and urgency in your DND world. ,

Vulpin Graywind , the nature-bound ranger , is a slender and agile adventurer of medium build. His silky , dark brown hair falls wild and curly around his striking face , reaching down to his shoulders. His eyes have an intense emerald green color that reflects his connection to the natural world. His sun-kissed skin bears the traces of numerous wilderness adventures. Vulpin's face showcases gentle yet distinct features that convey his confidence and determination. A light , unkempt beard frames his chin , adding a rugged charm to his appearance. Vulpin wears practical yet elegant attire suited for the wilderness. He has chosen a lightweight leather armor adorned with natural colors and patterns. On his back , he carries a well-stocked backpack filled with survival gear that is always within reach. His movements are graceful and powerful as he traverses the wilderness. Vulpin is a master of archery and always keeps his crossbow at the ready to deliver precise shots from a distance. His hands are adorned with his faithful set of knuckle dusters , enabling him to unleash quick and accurate strikes in close combat. Vulpin Graywind exudes an aura of wildness and attunement to nature. His eyes brim with determination as he confronts the challenges of the adventurous world. , Oil Painting ,

Appearance: The Poisonous Snake is a small to medium-sized reptile with a slender body and a distinctive pattern of scales. Its colors can vary widely , from vibrant and striking patterns to more muted earth tones , helping it blend into its natural surroundings. The snake's head is triangular , and it has a pair of fangs at the front of its mouth , through which it delivers its venom. Features: The Poisonous Snake is known for its venomous bite , which it uses to incapacitate its prey and defend itself from threats. Its venom can vary in potency , from causing mild discomfort to being deadly , depending on the species. While not as powerful as the venom of more dangerous creatures , the Poisonous Snake's bite can still cause considerable harm to unwary adventurers. Habitat: Poisonous Snakes can be found in a wide range of environments , from dense jungles and forests to dry deserts and grasslands. They are highly adaptable creatures and can thrive in various conditions , making them a common sight in untamed wilderness areas. Behavior: The Poisonous Snake is a stealthy predator , relying on its camouflage and patience to ambush its prey. It strikes quickly and accurately , using its venom to immobilize and begin the process of consuming its victim. Poisonous Snakes are generally non-aggressive towards larger creatures , preferring to flee rather than confront a potential threat. Role in the World: In your DND world , Poisonous Snakes could serve as common dangers in the wild , particularly in regions where adventurers explore untamed territories. Druids and rangers might have a connection with these creatures , viewing them as part of the natural balance. Encountering a Poisonous Snake in the wild can be a common and potentially hazardous event for adventurers. While they are generally not aggressive , they may strike if they feel threatened or cornered. Players might need to exercise caution and use skills such as animal handling or survival to avoid confrontations with these venomous reptiles. If adventurers do find themselves bitten , they must act quickly to counteract the effects of the venom and avoid more serious consequences. The presence of Poisonous Snakes in your campaign adds an element of realism and danger to the wilderness. Players will need to be vigilant and watchful during their travels , as the risk of encountering these venomous creatures is ever-present. Poisonous Snakes can also serve as a minor but meaningful challenge , especially for lower-level adventurers , teaching them the importance of preparation and awareness in the untamed wilderness. ,