Explore AI generated designs, images, art and prompts by top community artists and designers.

Appearance: A Mummy is an undead creature that was once a living being but has been preserved through dark magic and rituals. Its flesh has desiccated over time , leaving behind a shriveled and withered form. The Mummy's skin is often taut and dry , with a mummified appearance , and it may be adorned with ancient wrappings and burial garments. Its eyes glow with an eerie and malevolent light , a sign of the unnatural magic that sustains its existence. Features: Mummies are imbued with unholy strength and resilience , making them formidable foes in combat. They are immune to many common conditions , such as exhaustion and being charmed or frightened. Additionally , their touch carries a deadly curse that can afflict those they strike , causing the victim's flesh to wither and age rapidly. Habitat: Mummies are often found in ancient tombs , crypts , or burial sites where they were originally laid to rest. They may also be encountered in places of dark magic or necromantic influence , guarding ancient relics or carrying out the will of malevolent spellcasters. Behavior: Mummies are driven by a malevolent and unyielding purpose , often seeking revenge on those who disturbed their resting place or fulfilling some ancient oath or curse. As undead creatures , they have no emotions or desires , existing solely to enact their nefarious intent. Role in the World: In your DND world , Mummies could be the remnants of once-powerful individuals , priests , or pharaohs who sought immortality through dark rituals. They might be associated with ancient curses , guarding sacred treasures or ancient knowledge. Mummies could also serve as pawns of evil necromancers or malevolent entities seeking to spread their influence in the mortal realm. Encountering a Mummy in your campaign is a harrowing and perilous event for adventurers. Their curse-inflicting touch can rapidly age and weaken even the most stalwart of warriors. Players might need to uncover ancient lore or utilize specific magical items to protect themselves from the curse's effects. Holy magic or radiant damage can be particularly effective against these undead creatures , and players must be well-prepared to stand a chance against the Mummy's formidable strength and unholy powers. The presence of Mummies in your world can create an atmosphere of mystery and danger , adding an element of ancient history and eerie dread to the exploration of tombs and ruins. Players will need to be cautious and resourceful when dealing with these malevolent undead , as Mummies can prove to be one of the most formidable challenges they face in their quest for adventure and glory. ,

Appearance: The Giant Poisonous Snake is a massive and fearsome reptile , much larger than its smaller counterpart. It has a thick and muscular body , and its scales can have a range of colors , from mottled greens and browns to striking patterns that allow it to blend in with its surroundings. The snake's head is large and triangular , with a pair of long , hollow fangs through which it delivers its potent venom. Features: The Giant Poisonous Snake is known for its deadly venomous bite , which it uses to incapacitate and devour prey. Its venom is significantly more potent than that of its smaller cousin , making it a formidable threat to adventurers. A bite from a Giant Poisonous Snake can cause severe pain , paralysis , or even death , depending on the creature's size and resilience. Habitat: Giant Poisonous Snakes typically inhabit dense jungles , dark swamps , and other untamed wilderness areas. They prefer warm and humid environments and may be found in hidden lairs or lurking near water sources. In your DND world , they could guard sacred sites or serve as minions of malevolent beings. Behavior: Like their smaller counterparts , Giant Poisonous Snakes are stealthy predators , using their large size and camouflage to ambush prey. They strike swiftly and accurately , delivering their venom to immobilize their victims before consuming them. While generally non-aggressive , they may attack if they feel threatened or if potential prey ventures too close. Role in the World: In your DND world , Giant Poisonous Snakes could be apex predators in their habitat , feared and respected by other creatures. They might be associated with ancient legends or guarded by nature spirits. Druids and rangers might view them as symbols of balance and the wild's dangers. Encountering a Giant Poisonous Snake in the wild is a perilous and potentially deadly event for adventurers. The snake's venomous bite can have severe consequences , making quick thinking and decisive action essential to survive an encounter. Players must be well-prepared with protective spells , antidotes , or other means to counteract the venom's effects. The presence of Giant Poisonous Snakes in your campaign can create an atmosphere of danger and suspense , particularly in jungles or other untamed regions. Players will need to be vigilant and cautious during their explorations , as the looming threat of these massive venomous serpents adds an element of peril to their adventures. Giant Poisonous Snakes can serve as significant challenges for higher-level adventurers , reminding them of the dangers that still lurk even in seemingly familiar environments. ,

A group of figures huddled around a flickering screen , illuminated by the soft glow of pale moonlight filtering through an industrial window. Cables snake across the floor like skeletal limbs , connecting laptops and servers emitting an ethereal hum. Text scrolls frantically on the screen , revealing alarming statistics - global systems compromised , networks fractured. This is not a scene from a dystopian future , but the aftermath of a cyberattack , orchestrated by the shadowy minds behind the notorious CrowdStrike malware. Behind the experts , illuminated by the glow of their screens , lies a hushed determination - a fight against the unknown , a battle for digital survival. ,

Appearance: Seraphina possesses a youthful and striking beauty , with long , flowing blond hair that cascades down her back like rays of sunlight. Her ocean-blue eyes sparkle with determination and a sense of adventure , mirroring the vast skies above the Isle of Everlight. She has a toned and athletic build , a testament to her years of training and physical prowess. Despite her youth , her aura exudes an air of maturity and confidence. Armor and Equipment: Seraphina wears a finely crafted set of armor , specially designed for her agile combat style. The armor provides excellent protection while allowing her the freedom of movement needed for swift and precise strikes. A stylized emblem of a lightning bolt , representing her surname "Stormrider , " is prominently displayed on her shoulder plate. She wields a slender but deadly longsword , its blade gleaming with an enchanting silvery aura. Demeanor: Energetic and vivacious , Seraphina approaches her duties with a zeal and sense of purpose that is contagious. She has a friendly and approachable demeanor , making her well-liked among the villagers of Silverhelm and Lord Elric's allies. Her interactions are filled with warmth and genuine interest in the people around her , establishing a strong rapport with those she encounters. Combat Skills: Seraphina is a highly skilled and agile combatant , specializing in swift and precise swordplay. She employs a combination of lightning-fast strikes and nimble footwork to outmaneuver her foes. Her battle style reflects her adaptability , making her equally formidable in one-on-one duels and on the battlefield amidst larger skirmishes. Background: Seraphina's journey as a skilled warrior began at a young age , inspired by her father's valor and the legends of heroic knights. She hails from a family of renowned knights and warriors , her father being a close friend and comrade of Sir Garett Ironshield. As a testament to her prowess , Seraphina was chosen by Sir Garett himself to serve as Lord Elric's guardian , a position she takes with great pride and honor. Personality: Beneath her fierce dedication to her duties , Seraphina possesses a kind heart and a sense of justice that fuels her desire to protect and serve. She is courageous , never hesitating to put herself in harm's way to shield Lord Elric or the villagers. Despite the seriousness of her role , she has a playful side and a keen sense of humor , enjoying camaraderie with fellow guards and the villagers alike. As a trusted member of Lord Elric's entourage , Seraphina Stormrider stands as a symbol of youthful determination and unwavering loyalty. Her presence adds a dynamic energy to the group , complementing Sir Garett's seasoned wisdom with her spirited enthusiasm. Together , they create a formidable and well-balanced team , united in their dedication to safeguarding their lord and the people of Silverhelm. ,

Appearance: The Poisonous Snake is a small to medium-sized reptile with a slender body and a distinctive pattern of scales. Its colors can vary widely , from vibrant and striking patterns to more muted earth tones , helping it blend into its natural surroundings. The snake's head is triangular , and it has a pair of fangs at the front of its mouth , through which it delivers its venom. Features: The Poisonous Snake is known for its venomous bite , which it uses to incapacitate its prey and defend itself from threats. Its venom can vary in potency , from causing mild discomfort to being deadly , depending on the species. While not as powerful as the venom of more dangerous creatures , the Poisonous Snake's bite can still cause considerable harm to unwary adventurers. Habitat: Poisonous Snakes can be found in a wide range of environments , from dense jungles and forests to dry deserts and grasslands. They are highly adaptable creatures and can thrive in various conditions , making them a common sight in untamed wilderness areas. Behavior: The Poisonous Snake is a stealthy predator , relying on its camouflage and patience to ambush its prey. It strikes quickly and accurately , using its venom to immobilize and begin the process of consuming its victim. Poisonous Snakes are generally non-aggressive towards larger creatures , preferring to flee rather than confront a potential threat. Role in the World: In your DND world , Poisonous Snakes could serve as common dangers in the wild , particularly in regions where adventurers explore untamed territories. Druids and rangers might have a connection with these creatures , viewing them as part of the natural balance. Encountering a Poisonous Snake in the wild can be a common and potentially hazardous event for adventurers. While they are generally not aggressive , they may strike if they feel threatened or cornered. Players might need to exercise caution and use skills such as animal handling or survival to avoid confrontations with these venomous reptiles. If adventurers do find themselves bitten , they must act quickly to counteract the effects of the venom and avoid more serious consequences. The presence of Poisonous Snakes in your campaign adds an element of realism and danger to the wilderness. Players will need to be vigilant and watchful during their travels , as the risk of encountering these venomous creatures is ever-present. Poisonous Snakes can also serve as a minor but meaningful challenge , especially for lower-level adventurers , teaching them the importance of preparation and awareness in the untamed wilderness. ,

art deco:abstract Against a backdrop of bold geometric shapes and vibrant colors , a statuesque woman in an ((exquisitely tailored , art deco gown)) strikes a pose of graceful elegance. Her ((jet-black hair)) is perfectly styled , accentuating her ((almond-shaped , deep emerald eyes)). The ((close-up shot)) highlights her flawless complexion and the intricate details of her ((bejeweled headpiece)). As the light refracts through a series of ((prism-like objects)) surrounding her , it creates a dazzling display of color and movement. The image combines the opulence of the art deco era with abstract elements , resulting in a visually stunning and captivating composition.(high quality) , (8k) , (detailed) , (masterpiece) , nsfw , 3D ,

Lufy is in a fighting stance , with an intense , focused look on his face. His messy black hair and straw hat , ready to strike. In the background , you can see his boat and his traplation , suggesting that the scene takes place at night. The atmosphere is tense and exciting , as if Lufy is about to fight a powerful enemy. The image is created in an anime style , with sharp lines and shadows and vibrant colours. As for the camera , the image is shot from the bottom up , as if the viewer is looking at Lufy , in 3D. One Piece. Lufy is a man. ,

Appearance: The Poisonous Snake is a small to medium-sized reptile with a slender body and a distinctive pattern of scales. Its colors can vary widely , from vibrant and striking patterns to more muted earth tones , helping it blend into its natural surroundings. The snake's head is triangular , and it has a pair of fangs at the front of its mouth , through which it delivers its venom. Features: The Poisonous Snake is known for its venomous bite , which it uses to incapacitate its prey and defend itself from threats. Its venom can vary in potency , from causing mild discomfort to being deadly , depending on the species. While not as powerful as the venom of more dangerous creatures , the Poisonous Snake's bite can still cause considerable harm to unwary adventurers. Habitat: Poisonous Snakes can be found in a wide range of environments , from dense jungles and forests to dry deserts and grasslands. They are highly adaptable creatures and can thrive in various conditions , making them a common sight in untamed wilderness areas. Behavior: The Poisonous Snake is a stealthy predator , relying on its camouflage and patience to ambush its prey. It strikes quickly and accurately , using its venom to immobilize and begin the process of consuming its victim. Poisonous Snakes are generally non-aggressive towards larger creatures , preferring to flee rather than confront a potential threat. Role in the World: In your DND world , Poisonous Snakes could serve as common dangers in the wild , particularly in regions where adventurers explore untamed territories. Druids and rangers might have a connection with these creatures , viewing them as part of the natural balance. Encountering a Poisonous Snake in the wild can be a common and potentially hazardous event for adventurers. While they are generally not aggressive , they may strike if they feel threatened or cornered. Players might need to exercise caution and use skills such as animal handling or survival to avoid confrontations with these venomous reptiles. If adventurers do find themselves bitten , they must act quickly to counteract the effects of the venom and avoid more serious consequences. The presence of Poisonous Snakes in your campaign adds an element of realism and danger to the wilderness. Players will need to be vigilant and watchful during their travels , as the risk of encountering these venomous creatures is ever-present. Poisonous Snakes can also serve as a minor but meaningful challenge , especially for lower-level adventurers , teaching them the importance of preparation and awareness in the untamed wilderness. ,

art deco:abstract Against a backdrop of bold geometric shapes and vibrant colors , a statuesque woman in an ((exquisitely tailored , art deco gown)) strikes a pose of graceful elegance. Her ((jet-black hair)) is perfectly styled , accentuating her ((almond-shaped , deep emerald eyes)). The ((close-up shot)) highlights her flawless complexion and the intricate details of her ((bejeweled headpiece)). As the light refracts through a series of ((prism-like objects)) surrounding her , it creates a dazzling display of color and movement. The image combines the opulence of the art deco era with abstract elements , resulting in a visually stunning and captivating composition.(high quality) , (8k) , (detailed) , (masterpiece) , nsfw ,

Appearance: The Giant Crocodile is an enormous and monstrous reptile , dwarfing its smaller counterpart in size and power. It has a massive body covered in thick and rugged scales that can range from dark greens to deep browns , perfectly camouflaging it in its aquatic habitat. Its long and powerful tail serves as a formidable weapon , enabling it to swim swiftly and strike with devastating force. The Giant Crocodile's eyes gleam with an intelligence and predatory instinct that sets it apart from ordinary creatures. Features: The Giant Crocodile is a colossal apex predator , boasting immense strength and resilience. Its jaws are filled with rows of sharp teeth , capable of crushing bones and armor with ease. Unlike its smaller kin , the Giant Crocodile is fully adapted for a purely aquatic lifestyle , rarely venturing onto land except to bask in the sun or establish dominance in its territory. Habitat: Giant Crocodiles prefer large bodies of freshwater , such as expansive rivers , deep lakes , and marshlands. They are territorial creatures , claiming vast stretches of water as their hunting grounds. In your DND world , they could inhabit mysterious swamps or hidden lagoons , guarding ancient secrets or treasures. Behavior: As ambush predators , Giant Crocodiles are masters of surprise attacks. They remain mostly submerged , with only their eyes and nostrils visible above the water's surface. When potential prey ventures too close , the Giant Crocodile strikes with astonishing speed and strength , dragging victims underwater to drown or consume. Role in the World: In your DND world , Giant Crocodiles could be legendary creatures , feared and respected by both locals and adventurers alike. They might be considered as guardians of ancient temples or revered as avatars of primordial nature. Druids and rangers might see them as symbols of untamed and primal power. Encountering a Giant Crocodile in the wild is a dangerous and potentially deadly event for adventurers. Its size and power make it an incredibly challenging opponent , even for a well-prepared party. Players must exercise extreme caution when navigating bodies of water known to be inhabited by Giant Crocodiles , as these creatures can deliver swift and lethal attacks. The presence of Giant Crocodiles in your campaign can create an atmosphere of danger and trepidation when exploring swampy and aquatic environments. Players will need to be constantly vigilant and employ strategic thinking to avoid becoming victims of these monstrous reptiles. Crossing waterways or searching for hidden artifacts in areas known to be Giant Crocodile territory can create a sense of high stakes and urgency in your DND world. ,

Once upon a time , in a small town in the countryside , there was a primary school consisting of only one classroom. The striking feature of the classroom was a long string of colourful paper chains , a product of the students' fruitful creativity. The teacher , Miss Brown , was a kind and liberal woman who always tried to entertain her students with monotonous subjects such as grammar and arithmetic. However , this year , she wanted to innovate , to transport the students into a different environment , one that was more interesting and exciting. Miss Brown's prime idea was to construct a school garden , but the school lacked the necessary funds. So , she decided to launch an annual fundraising event , where each constituent of the town would contribute a small amount of money to the school's fund. To her surprise , the town's wealthy businessman , Mr. Johnson , monopolized the event , and the school's fund became his liability. Mr. Johnson was not a fan of innovation or creativity , and he constrained the school's activities by imposing his own primitive ideas. Miss Brown felt frustrated and annoyed by Mr. Johnson's actions , but she remembered the fundamental principle of the school's constitution - to educate the students to become responsible citizens. She wanted to transmit this message to her students , despite the evil practices of Mr. Johnson. She organized a school strike , where the students marched to Mr. Johnson's store , holding up evidence of his monopoly and his liability towards their education. The mood in the town changed , and the community was stunned by the students' courage and determination. They liberated themselves from Mr. Johnson's constraints and moved forward with an innovative and fruitful environment. The school became a prime example of how a small enterprise could function within a community , with each constituent playing a distinct role. Miss Brown's actions not only distinguished her as a remarkable teacher but also transformed the town's psychology towards education and creativity. ,

Vulpin Graywind , the nature-bound ranger , is a slender and agile adventurer of medium build. His silky , dark brown hair falls wild and curly around his striking face , reaching down to his shoulders. His eyes have an intense emerald green color that reflects his connection to the natural world. His sun-kissed skin bears the traces of numerous wilderness adventures. Vulpin's face showcases gentle yet distinct features that convey his confidence and determination. A light , unkempt beard frames his chin , adding a rugged charm to his appearance. Vulpin wears practical yet elegant attire suited for the wilderness. He has chosen a lightweight leather armor adorned with natural colors and patterns. On his back , he carries a well-stocked backpack filled with survival gear that is always within reach. His movements are graceful and powerful as he traverses the wilderness. Vulpin is a master of archery and always keeps his crossbow at the ready to deliver precise shots from a distance. His hands are adorned with his faithful set of knuckle dusters , enabling him to unleash quick and accurate strikes in close combat. Vulpin Graywind exudes an aura of wildness and attunement to nature. His eyes brim with determination as he confronts the challenges of the adventurous world. , Pencil Sketch ,

Lufy is in a fighting stance , with an intense , focused look on his face. His messy black hair and straw hat , ready to strike. In the background , you can see his boat and his traplation , suggesting that the scene takes place at night. The atmosphere is tense and exciting , as if Lufy is about to fight a powerful enemy. The image is created in an anime style , with sharp lines and shadows and vibrant colours. As for the camera , the image is shot from the bottom up , as if the viewer is looking at Lufy , in 3D. One Piece. ,

art deco:abstract Against a backdrop of bold geometric shapes and vibrant colors , a statuesque woman in an ((exquisitely tailored , art deco gown)) strikes a pose of graceful elegance. Her ((jet-black hair)) is perfectly styled , accentuating her ((almond-shaped , deep emerald eyes)). The ((close-up shot)) highlights her flawless complexion and the intricate details of her ((bejeweled headpiece)). As the light refracts through a series of ((prism-like objects)) surrounding her , it creates a dazzling display of color and movement. The image combines the opulence of the art deco era with abstract elements , resulting in a visually stunning and captivating composition.(high quality) , (8k) , (detailed) , (masterpiece) , nsfw , 3D ,

Lufy is a man in a fighting stance , with an intense , focused look on his face. His messy black hair and straw hat , ready to strike. In the background , you can see his boat and his traplation , suggesting that the scene takes place at night. The atmosphere is tense and exciting , as if Lufy is about to fight a powerful enemy. The image is created in a style of anime called One Piece , with crisp lines and shadows and vibrant colours. As for the camera , the image is shot from the bottom up , as if the viewer is looking at Lufy , in 3D. ,

Lufy is a man in a fighting stance , with an intense , focused look on his face. His messy black hair and straw hat , ready to strike. In the background , you can see his boat and his traplation , suggesting that the scene takes place at night. The atmosphere is tense and exciting , as if Lufy is about to fight a powerful enemy. The image is created in a style of anime called One Piece , with crisp lines and shadows and vibrant colours. As for the camera , the image is shot from the bottom up , as if the viewer is looking at Lufy , in 3D. ,