Explore AI generated designs, images, art and prompts by top community artists and designers.

Use the attached image(s) as the primary reference for character and visual continuit. Preserve the exact same character species , facial identity , anatomy , body proportions , distinctive physical features , clothing , materials , colors , scale , and overall visual identity. If multiple reference images contain different characters , preserve each character individually and accurately. You may bring them together in the same scene. **DO NOT ADD ANY CHARACTER NOT PRESENT IN THE REFERENCE IMAGE(S).** These are the SAME INDIVIDUALS from the reference images , not redesigned , altered , or newly invented versions. ## CREATE: CINEMATIC SCIENCE-FICTION PROMOTIONAL PORTRAIT Create a new ultra-cinematic , ultra-realistic promotional image featuring the referenced character(s). **IMPORTANT — CREATE A DISTINCTLY DIFFERENT PROMOTIONAL POSE.** Do NOT reproduce or closely imitate the pose , stance , body orientation , hand position , head angle , camera relationship , or composition of the reference image. Preserve CHARACTER IDENTITY , but substantially change: * Body pose * Body orientation * Arm and hand placement * Head position * Direction of gaze * Weight distribution * Character placement within the frame * Relationship between characters * Relationship to the camera * Camera angle * Framing and composition The resulting image should immediately look like a DIFFERENT promotional photograph of the SAME character(s). Use confident , natural , visually expressive body language suitable for premium science-fiction promotional artwork. Possible promotional poses include: Standing upright , facing the camera commanding presence. Three-quarter body turn while looking toward camera. Side profile with head turned slightly toward camera. Low-angle heroic stance. Relaxed standing pose with hands naturally positioned. One hand resting against nearby architecture or machinery. Hands clasped behind the back while surveying the environment. Arms loosely crossed while facing slightly away from camera. Looking over one shoulder toward camera. Walking toward camera. Walking across the frame in side profile. Standing with back partially toward camera while looking into the distance. Leaning slightly against a structural element. Seated naturally while studying the surroundings. Standing at an observation point overlooking the environment. For multiple characters , create intentional ensemble promotional staging: stagger their positions , vary their poses , vary their orientation toward the camera , and create a balanced cast composition rather than placing everyone in identical poses. **DO NOT default to the pose shown in the reference image.** ## ENVIRONMENT Place the character(s) within an environment consistent with the reference world and visual language. The location may be a short distance from the reference setting , but it should feel like part of the same civilization , facility , vessel , city , landscape , or technological culture. The environment should support the character portrait rather than overpo it. ## CAMERA & COMPOSITION Treat this as premium promotional photography for a major science-fiction franchise. Choose a cinematic composition appropriate to the new pose , such as: Full-body promotional portrait Three-quarter character portrait Medium character portrait Low-angle hero composition Side-profile composition Over-the-shoulder environmental portrait Wide environmental character portrait Symmetrical ensemble portrait Asymmetrical ensemble portrait Elevated cinematic composition Frame the character(s) deliberately and dramatically. ## VISUAL QUALITY Ultra-realistic. Photorealistic materials. Premium streaming-series quality. Cinematic science-fiction production design. Realistic scale. High dynamic range. Believable cinematic lighting. Atmospheric perspective. Shallow depth of field when appropriate. Detailed environmental reflections. Subtle environmental storytelling. Professional promotional photography composition. ,

A detailed fluorescent green-dotted 3D horizontally hologram map on earth with Earth’s Ecosystems details , blue-labels and red-data (No text) overlays around him. The image is captured as a hyper-detailed cinematic film still , with sharp focus on the guardian and a soft bokeh effect on the background , emphasizing the magical threshold. A semi-realistic illustration of micro-pollutants' journey through the Earth’s Ecosystems , divided into three connected scenes: Agriculture (leftside in face shape): Fields with crops , a tractor spraying pesticides. Visible droplets seeping into the soil , contaminating groundwater (show wavy lines or faint glowing dots representing pollutants moving underground toward a river. Urban (center in face shape): A wastewater treatment plant discharging effluent into a river (use pipes with flowing water). Subtle glowing dots (micropollutants) remain in the discharged water. Factories or houses in the background. Water Treatment (rightside in face shape): A high-tech facility with reactors (UV/ozone tanks , bubbling systems) purifying water. Show scientists checking monitors (no text on screens) and clean water exiting the plant. ,

Resident Evil 6 , Sherry Birkin as an action figure on a diorama.DescriptionCharacter Name: Sherry BirkinAge/Appearance: An adult woman , 26 (appearing in her late teens/early 20s due to the G-virus remnants) , 5' 5" (165 cm) tall.Physical Features: Short , blonde , bob-cut hair (shorter than her RE2 appearance) , and blue eyes.Hospital Gown and Attire DetailsGarment: A white patient/hospital gown. It is a simple , standard-issue test subject uniform.Style: It appears to be a back-tie or wrap-around style gown , somewhat loose-fitting , designed for a lab/medical setting rather than a fashionable piece of clothing. It is noted for being one of her less conservative outfits in the game , in contrast to her main campaign clothes.Color/Material: Plain white , likely a light , inexpensive fabric like cotton or a synthetic blend typical of institutional wear.Additional elements: She has no shoes or socks in this specific lab setting. There are no additional accessories , weapons , or gear. She may have some dirt/wounds or appear sweaty/wet depending on the specific moment being The scene is a sterile , dimly lit laboratory or containment area within a Neo-Umbrella facility in Lanshiang , China. This context can help the AI set the "A 3D render of Sherry Birkin from the video game Resident Evil 6 , an adult woman with short blonde bob-cut hair and blue eyes , wearing a plain white , back-tie hospital gown that is slightly loose-fitting. She is standing in a sterile , dimly lit laboratory. The image should capture her determined expression while looking vulnerable. Full body shot , realistic , high detail , video game character art , Capcom style , horror game atmosphere." ,

Half Body Fantasy Fashion photo of a 24 year old Asante-Bhotia female classic Hollywood beauty with Hesitant uncertainty expression. Her body is Slim waist with defined obliques that taper into a tight core , toned muscles , abs , small breast , flat chest. She has Warm beige skin with a subtle flush across the nose and cheeks. The skin pores and texture are clearly visible and in focus. Her Eyes with angular curves , Bold , neon green eyes , framed by long , elegant eyelashes. Her haircut is Asymmetrical cut with one side resembling fish scales , the other fins. Her haircolor is Mystic purple. Her eyebrows are Soft and airy shaped , complementing her delicate facial features. She is dressed with Blue storm cloud bandeau that occasionally sparks with lightning , gray pants that swirl with contained mist , midriff visible. in the background A cyberpunk organ harvesting facility with life support systems keeping victims alive , neon lights reflecting off surgical steel and flowing blood the model is lighted with soft natural lighting ,

The facility was prepared for everything — or so they thought. Inside the reinforced strength-testing chamber , the taller of the two hyper-muscular blondes is strapped into a controlled resistance rig designed to measure maximum output. Her body is beyond colossal — biceps the size of barrels , shoulders splitting her frame wide , veins like cables webbing across her swollen limbs. She grits her teeth and begins to push. The machine resists. For a moment. Then everything fails at once. The steel resistance arms groan , then twist violently. Sparks fly. Monitors shatter. One reinforced concrete wall cracks top to bottom as a shockwave tears through the chamber. Her body flexes larger with each second , as if the very challenge triggers another surge. Her chest heaves , massive arms flaring outward as she tears the entire testing rig from its moorings with a guttural roar. **Alarms blare.** Red strobes flash across her glistening , striated form. Scientists shout and scatter behind the safety glass. The other woman — nearly as large — watches through the observation window , stunned , then smiling slowly as she realizes: *“She’s still growing.”* Security doors slam shut as protocols activate , but it’s no use. The towering woman turns calmly toward the steel containment wall — meant to hold aircraft — and simply **walks through it** , muscles flaring , concrete crumbling , bolts flying loose. A second shockwave blasts outward as metal peels around her shoulders like tinfoil. The sound is deafening. Dust settles. Sparks drift. And in the silence that follows , the massive woman stands amidst rubble and bent alloy , calm… breathing… and impossibly strong. Shot on RED V-Raptor 8K , low-angle wide cinematic lens , ISO 400 , f/2.0 , 1/2000 shutter , lab floodlights and red emergency lighting. Ultra-photorealistic , hyper-detailed environmental destruction , muscle motion blur , shattered glass , glowing alert panels , torn fabric under strain , glowing sweat texture , reinforced realism. --no cartoon , anime , nudity , stylized effects , smoothing , blur , distortion , uncanny elements ,

Inside a state-of-the-art research facility , one of the towering , hyper-muscular blondes stands calmly under bright industrial lights , surrounded by a team of stunned scientists and technicians. She wears a reinforced custom sports bra and micro-shorts , still barely managing to contain her exaggerated curves and outrageously muscular form. Wires , sensors , and biometric pads line her biceps , chest , and quads — trying to capture data as she flexes for the assembled team. Behind her is a steel test rig rated for 10 tons — visibly trembling as she curls a solid 600-pound barbell like it’s made of foam. Her vascular , glistening biceps swell with every rep , stretching the skin like drumheads. Nearby monitors show numbers spiking beyond red zones , graphs crashing , and readings that no one has ever seen before. One screen simply flashes: **“ERROR — MAX LIMIT EXCEEDED”** The second woman stands off to the side , already tested and still cooling down , a towel slung over her mountainous shoulder. She watches her rival with crossed arms and a subtle , amused grin — waiting to see if the machines can handle her , too. The lab is a blend of ultra-modern science and disbelief. Crates of bent steel samples , cracked pressure pads , and failed grip test rigs line the walls. A group of scientists , some wide-eyed and others scribbling furiously , huddle near the data terminals. One whispers , “This can’t be real , ” while another simply stares , jaw slack. Shot on Canon EOS R5 and RED Komodo 6K , 35mm lens , ISO 100 , f/2.2 , cinematic industrial light temperature (cool white with warm highlights). 8K ultra-photorealistic , extreme detail in muscle strain , lab tech reflections , fabric tension , HDR lighting , sweat glisten , glowing monitor displays. --no cartoon , anime , stylization , nudity , blur , smoothing , distortions , uncanny rendering ,

a harbor with a concrete dock and a storage facility , made by zak katara and tomer meltser , slavic traditional trending on artstation , b - 2 bomber , flame , a green mohawk and green eyebrows wearing a yellow and orange striped t - shirt , smiling l sitting at her thrown holding a fiery long sword | divine , syd mead color palette , thought provoking , by Kenne Gregoire , portra spell , technological sunglasses , print , surrounded by led monitors , bokeh backdrop , by roger dead , art by Tom Bagshaw , deer antlers , lightning environment , portal to other worlds ,

beautiful elvish witch , standing inside a research facility , jason chan , artbreeder , futuristic room background , colorful accents , by peter mohrbacher trending on artstation , details face , blonde hair by atey ghailan , in the style of ancient greece , particle , bitcoin in his eyes , kimono! ,

SCP-87123 is currently contained in Containment cell D-213 , in Site-19's Biological Research Facility. All personnel entering SCP-87123's containment cell are to enter wearing modified spacesuit riot helmets. Personnel entering SCP-87123's containment cell must be wearing motion-detecting body suits. Special Photographic Collection Equipment will be positioned outside SCP-87123's containment cell. Any attempted disruption to SCP-87123's sleeping habits will result in severe hyperthermia , with fatal consequences. Any individuals found to be involved in these disruptions will be immediately terminated , and their bodies immediately removed. All materials retrieved during the creation of SCP-87123 are stored in a safe containment locker within Site-81. Any files that contain information pertaining to SCP-87123 are stored in a safe containment locker at Site-49. This storage locker has been designated as SCP-87123-1. All known instances of SCP-87123-1 are to be destroyed following accession. ,

Award-winning , 4K digital painting in the style of Yoshitaka Amano. Detailed and intricate depiction of a security facility in a sunflower land , masterfully capturing the chaos and drama of the scene. Beautiful lighting and cinematic composition make this piece a true masterpiece , trending on artstation. ,

**Title**: "The Hub - Merging Technology and Community" **Size**: 8 feet in height and 12 feet in length. **Style**: AI-Generated Art , modern and futuristic style **Color Palette**: Predominantly Black and Yellow. With additional pops of white , gray , and shades of blue to represent the technological aspect. **Imagery/Artwork Elements**: 1. **Community**: Illustrate people connecting and interacting to emphasize the community-building aspect of The Hub. Include representations of different community members - students , IT professionals , and gamers. 2. **Technology**: Incorporate technological symbols - AI elements , circuits , computer screens , or coding symbols - blending with the representation of community , depicting the tech-utility nature of The Hub. 3. **Games**: Showcase gaming elements - consoles , game graphics , headsets - to reflect the facility for professional gamers. 4. **Study and Work**: Include elements of study and work - laptops , books , coffee cups , work desks - indicating the utilities for students and IT professionals. **Typography**: 1. **Main Title**: The poster should feature the words "The Hub" in bold , large , and futuristic font. The letters should be sleek and modern , fitting in with the tech theme. Position this title at the center or upper part of the poster. 2. **Tagline**: Below the main title , include the tagline: "Tech , Learn , Play , and Connect". Use a simpler , smaller but still noticeable font for this. 3. **Brief Description**: Include a brief description of The Hub. Something like: "A dynamic tech-utility space for students , IT professionals , and gamers. Join our thriving community today!" 4. Call to Action: At the bottom of the poster , include contact information for The Hub and a call-to-action , "Explore more at our website infinite-variable.com". **Overall feel**: The poster should convey a sense of excitement , connectivity , and futuristic advancement , engaging passersby and inviting them to learn more about The Hub. ,