Explore AI generated designs, images, art and prompts by top community artists and designers.
A highly realistic and cinematic portrait of Louise Françoise Le Blanc de La Vallière from the anime "Zero no Tsukaima" , reimagined as a refined young woman in her early twenties. She sits gracefully on a soft white blanket spread over lush green grass in a sunlit park. The perspective is low and slightly tilted up , from about one meter in front of her. A gentle yet lively breeze flows through the scene , lifting her long pastel pink hair and catching the folds of her soft pleated skirt. As she delicately brushes her hair back , the wind flutters her skirt enough to subtly reveal a glimpse of white lace fabric underneath — tastefully framed and naturally integrated into the moment. She wears a modern , realistic version of her classic outfit: a fitted embroidered blouse and soft flowing skirt. Her expression is serene and thoughtful , with a gentle smile and a faraway look in her eyes. The background features swaying trees , scattered wildflowers , and dappled sunlight filtering through the leaves. Photorealistic rendering , soft cinematic lighting , shallow depth of field , ultra-HD detail , poetic and peaceful mood. ,
A detailed illustration of a print of a colorful lion roaring , fantasy flowers splash , modern t-shirt design , in the style of Studio Ghibli , light white and pink pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , watercolor effect , bokeh , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focusedon the character , 4K resolution , photorealistic rendering , usingCinema 4D ,
A detailed illustration of a print of a colorful lion roaring , fantasy flowers splash , modern t-shirt design , in the style of Studio Ghibli , light white and pink pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , watercolor effect , bokeh , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focusedon the character , 4K resolution , photorealistic rendering , usingCinema 4D ,
Goddess of love and beauty. Female , wearing a flower crown , long golden hair , wearing a tulle dress and transparent , low-cut dress , surrounded by flowers in the background , broad beauty , strong contrast between light and dark , classical portrait , octane , atomization effect , light and shadow tracking , Nordic style , 4K , two-dimensional style , Leica , virtual engine rendering , mottled light and shadow , noble and elegant. Front view of the character. Oil painting style ,
Create a vibrant and modern 3D illustration for a marketing and advertising-themed banner. The image should include: 3D growth charts , upward-pointing arrows , a laptop with analytical data on the screen , chatbot characters in 3D , landing pages with interface elements , and ad banners. Add elements related to preparing for ad campaigns: 3D checklists , a notebook with a plan , a calendar , and analytical tools. Use bright colors like blue , orange , white , and green to convey professionalism , growth , and success. The style should be modern 3D rendering with soft shadows , realistic textures , and subtle neon glows for accents. The background should be minimalistic , with abstract 3D shapes or a gradient , ensuring it doesn’t distract from the main elements. Lighting should be soft , with a focus on the central objects. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
minimalist logo illustration of vector art of a dynamic stock market chart , sharp design , smooth , dichromatic orange /teal tones , dark magic splash , t-shirt design , in the style of Studio Ghibli , pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focused on the character , 4K resolution , photorealistic rendering , using Cinema 4D , from the front , logo , valorant , unreal engine , stylish , illustration , blue flames , blue fire , pixelized , oil paint , 3D ,
A full-body vertical composition of a divine woman ascending gracefully , her entire figure enveloped in a majestic turquoise mantle that flows dynamically around her , the undisputed centerpiece of the artwork. The mantle , rich in hyperrealistic texture and intricate folds , shimmers with subtle iridescent highlights , inspired by classical Renaissance depictions of ascending virgins yet reimagined with a striking modernist flair. Her pose is ethereal and uplifting , with the mantle billowing as if lifted by an unseen force , revealing glimpses of her form beneath. Her hands are elegantly posed , perfectly proportioned , with slender fingers and smooth , flawless skin , rendered with exceptional anatomical accuracy and artistic grace. Her face carries a serene yet profound expression , with a piercing , soulful gaze that draws the viewer in. The scene is illuminated by dramatic , celestial light , weaving warm complementary tones of radiant reds and oranges into the cool turquoise , a masterful showcase of colorism and tonalism. Soft beams of light and glowing accents enhance the mantle’s vibrancy and her divine presence. The background is a luminous , dreamlike expanse with subtle sparkles of complementary hues , keeping the focus on her ascending figure. Ultra-detailed rendering , photorealistic quality , exquisite details in the fabric’s weave , her subtle skin texture , and her perfectly crafted hands , a harmonious blend of classical grandeur and avant-garde innovation , vibrant and balanced composition , a timeless masterpiece capturing the full majesty of her ascent. ,
minimalist logo illustration of vector art of a owl hunting something , front facing , magic , sharp design , smooth , monochromatic Red color , dark magic splash , t-shirt design , in the style of Studio Ghibli , pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focused on the character , 4K resolution , photorealistic rendering , using Cinema 4D , from the front , logo , valorant , unreal engine , stylish , illustration , blue flames , blue fire , pixelized , oil paint , 3D ,
minimalist logo illustration of vector art of a owl hunting something , front facing , magic , sharp design , smooth , monochromatic Red color , dark magic splash , t-shirt design , in the style of Studio Ghibli , pastel tetradic colors , 3D vector art , cute and quirky , fantasy art , Adobe Illustrator , hand-drawn , digital painting , low-poly , soft lighting , bird's-eye view , isometric style , retro aesthetic , focused on the character , 4K resolution , photorealistic rendering , using Cinema 4D , from the front , logo , valorant , unreal engine , stylish , illustration , blue flames , blue fire , pixelized , oil paint , 3D ,
mermaid devouring the universe , film poster , oil painting , micro-details , forest with symmetrical trees in the background , whirlwind , grunge , editing shot , works by Andrea Mantegna , Pete Mondrian , Paolo Uccello , scenery concept: 4 , Winslow Homer , octane rendering , works by Paul Cezanne , which are trending on the artstation ,
1 girl of a landscape of a Glam 1girl , blue_eyes , bodysuit , breasts , earrings , jewelry , looking_at_viewer , medium_breasts , parted_lips , short_hair , solo , standing , white_hair , Bathed in shadows , Surprising , Rembrandt lighting , Depth of field 100mm , Warm Colors , octane engine , Flickr , (8k , RAW photo , best quality , masterpiece:1.2) , (realistic , photo-realistic:1.37) , ultra-detailed , full body , 1 girl , solo , beautiful detailed sky , detailed tokyo street , night , beautiful detailed eyes , beautiful detailed lips , professional lighting , photon mapping , radiosity , physically-based rendering , extremely detailed eyes and face , beautiful detailed eyes , light on face , cinematic lighting , short jacket , hoodie , school uniform , 1girl , full body , full-body shot , see-through , looking at viewer , outdoors , ((white hair)) ,
a traditional Mediterranean town in the street of a small village on the Riviera. a terrace in the shade of a hundred-yyear-oold olive tree; a friendly atmosphere around pizzas and rose wine. dolce vita. unreal engine rendering , hyper-realist , ultra-detailed , oil painting , warm colors , happy , impressionism , Da Vinci , style of Garri Bardin --ar 2:3 ,